儿童使用教师对他们能力的信念来校准探索-利用决策。

IF 2.9 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Ilona Bass, Elise Mahaffey, Elizabeth Bonawitz
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引用次数: 0

摘要

探索-利用问题的模型解释了儿童的决策是如何被信息(定向探索)、随机性和泛化的偏见所权衡的。这些行为通常在选择探索(或利用)的领域中进行测试,以保证揭示结果。在评估“探索-利用”决策时,一个经常被忽视但却至关重要的因素在于首先采取行动的预期成功程度,以及至关重要的是,在向他人学习时如何执行这些决策。在这里,我们研究了孩子们在决定他们想要完成的任务有多困难时,是如何考虑非正式教师对孩子能力的看法的。我们提出了这个问题的一个简单模型,该模型预测,虽然学习者应该遵循一位准确的老师的建议,但当老师高估他们的能力时,他们应该利用更容易的游戏,而当老师低估他们的能力时,他们应该探索更难的游戏。我们用成人(实验1)和6至8岁儿童(实验2)进行了两个实验,对这些预测进行了测试。在我们的任务中,参与者在图片匹配游戏中的表现要么被高估,要么被低估,要么被同伙(“老师”)准确地代表,然后他呈现了三个新的匹配游戏,不同的评估难度(太容易,太难,刚刚好),不同的潜在奖励(低,中,高)。与我们的模型预测一致,我们发现成人和儿童都根据老师对他们能力的描述来调整他们的选择。也就是说,为了最大化预期奖励,当她低估参与者时,参与者会选择老师认为对他们来说太难的游戏;当她高估他们时,他们会选择她认为太简单的游戏;当她的判断准确时,他们会选择她认为恰到好处的游戏。这项工作提供了对早期出现的能力的洞察,即在非正式教学环境中学习时,根据他人的知识校准探索-利用决策。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Children Use Teachers' Beliefs About Their Abilities to Calibrate Explore-Exploit Decisions.

Models of the explore-exploit problem have explained how children's decision making is weighed by a bias for information (directed exploration), randomness, and generalization. These behaviors are often tested in domains where a choice to explore (or exploit) is guaranteed to reveal an outcome. An often overlooked but critical component of the assessment of explore-exploit decisions lies in the expected success of taking actions in the first place-and, crucially, how such decisions might be carried out when learning from others. Here, we examine how children consider an informal teacher's beliefs about the child's competence when deciding how difficult a task they want to pursue. We present a simple model of this problem that predicts that while learners should follow the recommendation of an accurate teacher, they should exploit easier games when a teacher overestimates their abilities, and explore harder games when she underestimates them. We tested these predictions in two experiments with adults (Experiment 1) and 6- to 8-year-old children (Experiment 2). In our task, participants' performance on a picture-matching game was either overestimated, underestimated, or accurately represented by a confederate (the "Teacher"), who then presented three new matching games of varying assessed difficulty (too easy, too hard, just right) at varying potential reward (low, medium, high). In line with our model's predictions, we found that both adults and children calibrated their choices to the teacher's representation of their competence. That is, to maximize expected reward, when she underestimated them, participants chose games the teacher evaluated as being too hard for them; when she overestimated them, they chose games she evaluated as being too easy; and when she was accurate, they chose games she assessed as being just right. This work provides insight into the early-emerging ability to calibrate explore-exploit decisions to others' knowledge when learning in informal pedagogical contexts.

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来源期刊
Topics in Cognitive Science
Topics in Cognitive Science PSYCHOLOGY, EXPERIMENTAL-
CiteScore
8.50
自引率
10.00%
发文量
52
期刊介绍: Topics in Cognitive Science (topiCS) is an innovative new journal that covers all areas of cognitive science including cognitive modeling, cognitive neuroscience, cognitive anthropology, and cognitive science and philosophy. topiCS aims to provide a forum for: -New communities of researchers- New controversies in established areas- Debates and commentaries- Reflections and integration The publication features multiple scholarly papers dedicated to a single topic. Some of these topics will appear together in one issue, but others may appear across several issues or develop into a regular feature. Controversies or debates started in one issue may be followed up by commentaries in a later issue, etc. However, the format and origin of the topics will vary greatly.
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