Lisa Kervin, Jessica Mantei, Maria Clara Selina Rivera, Cathrine Neilsen-Hewetta
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Establishing a Digital Technology Play Space for Children
This paper captures thinking around the design of a technology-focused play space for children that is on a university campus. Drawing upon characteristics of play and the importance of the goals and values that shape contexts, the opportunity to develop a space designed for children’s digital play required careful conceptualization. Children’s museums as spaces where experiences are designed for children to interact with, creativity is fostered alongside developing knowledge, and learning processes were central understanding. As a research team of adults, we have worked to consider, hear, and embrace the potential experiences of children within the space. Along with an account of the underpinning design philosophies, shared in this paper is an initial experience using the space and emerging implications. The paper offers theoretically informed reflections about children’s learning through play that challenge and promote reflection about the ways spaces for children are established.
期刊介绍:
The Journal of Museum Education (JME) is the premier peer-reviewed publication exploring and reporting on theory, training, and practice in the museum education field. Journal articles—written by museum, education, and research professionals—explore such relevant topics as learning theory, visitor evaluation, teaching strategies for art, science, and history museums, and the responsibilities of museums as public institutions. Published 4 times a year, each issue consists of a guest edited section focused on a specific theme and articles about new research, current trends, tools, frameworks, and case studies, perspectives, and book, exhibit, and program reviews.