医学教育中的游戏化评估:解决医学生考试焦虑的新方法

None Madiha Ata, None Shazia Irum, Fahad Azam, Abida Shaheen, Shahzad Riyaz, Hasan Ali, None Muhammad Waqas Rabbani, None Hasan Ali
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引用次数: 0

摘要

简介:考试焦虑是一种特殊类型的焦虑,通常发生在评估期间,可能会影响学生的学习成绩。在评估中使用游戏化有可能减少考试焦虑。目的:本研究旨在了解游戏化作为形成性评估干预的潜在益处,以减少医学生的考试焦虑。本研究的目的是探讨游戏化对医学生在形成性评估中的学业表现和考试焦虑分数的影响。研究地点和时间:研究于2022年7月至12月在Shifa Tameer-e-Millat大学和Bahria大学医学和牙科学院进行材料和方法:本研究采用Nist&采用Diehl Patrick-Henry-Community-College (PHCC)问卷对251名医学生进行测试焦虑,该问卷是基于生物化学课程的形成性MCQ评估,该评估与碳水化合物的结构和代谢有关,在定量阶段使用游戏化和非游戏化在线应用程序。定性数据是根据学生的考试焦虑分数通过访谈收集的。定量数据采用SPSS 26.0版本进行分析,p值为0.05被认为是显著的。结果:各组男生平均焦虑得分均显著低于女生。通过游戏化和非游戏化评估工具进行评估的学生的考试焦虑得分没有显著差异。结论:在游戏化和非游戏化的形成性评估中,女生的焦虑得分都显著高于女生。通过游戏化和非游戏化评估工具进行评估的学生的考试焦虑得分没有显著差异。定性分析显示,使用游戏化评估工具对学习者的动机有积极的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gamifying Assessments in Medical Education: A Novel Approach to Tackling Test Anxiety in Medical Students
Introduction: Test anxiety is a specific type of anxiety that typically occurs during assessments and may compromise students’ academic performance. The use of gamification in assessment has the potential to reduce test anxiety. Aims &Objectives: This study aims to provide an understanding of the potential benefits of gamification as an intervention in formative assessments to reduce test anxiety in medical students. The objective of this study was to investigate the effect of gamification on the academic performance and test anxiety scores of medical students during formative assessments. Place and Duration of Study:The study was conducted at Shifa Tameer-e-Millat University and Bahria University Medical and Dental College from July to December 2022 Material &Methods: The present mixed-method study used Nist& Diehl Patrick-Henry-Community-College (PHCC) questionnaire to measure test anxiety in 251 medical students of Year 1&2 MBBS after formative MCQ assessments based on the Biochemistry course related to the structure and Metabolism of carbohydrates delivered during their respective modules using gamified and non-gamified online applications in the quantitative phase. Qualitative data was collected through interviews with students based on their test anxiety scores. Sciences (SPSS) version 26.0 was used to analyze the quantitative data, a p-value of ?0.05 was considered significant. Results: Mean anxiety scores of male students in all groups were significantly lower than female students. There was no significant difference in the test anxiety score of students taking assessments through gamified and non-gamified assessment tools. Conclusion: Female students reported significantly higher anxiety scores both in gamified and non-gamified formative assessments. There was no significant difference in the test anxiety scores of students taking assessments through gamified and non-gamified assessment tools. Qualitative analysis revealed a positive effect on the motivation of the learners using gamified assessment tools.
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