{"title":"翻译电子游戏中的性别","authors":"Antonio Jesús Martínez Pleguezuelos","doi":"10.1075/ts.22032.mar","DOIUrl":null,"url":null,"abstract":"Abstract This article investigates the role of localization in the representation of different gender and sexuality profiles in video games. Using Sara Ahmed’s queer phenomenology as a methodological framework, it analyzes the ideological and cultural limitations that restrict the rewriting of minority sexualities and genders when the original versions are transferred to other languages. The article begins by considering the generative capacities of translation as an agent that can discursively construct the subject, before focusing on the implications of localization for the shaping of identities from a phenomenological perspective to describe what conditions may lead to the appearance of translated queer paradigms in video games. The theoretical approach is applied to selected examples and conclusions for the practice of localization and its academic study are drawn.","PeriodicalId":43764,"journal":{"name":"Translation Spaces","volume":null,"pages":null},"PeriodicalIF":1.0000,"publicationDate":"2023-11-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Translating gender in video games\",\"authors\":\"Antonio Jesús Martínez Pleguezuelos\",\"doi\":\"10.1075/ts.22032.mar\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract This article investigates the role of localization in the representation of different gender and sexuality profiles in video games. Using Sara Ahmed’s queer phenomenology as a methodological framework, it analyzes the ideological and cultural limitations that restrict the rewriting of minority sexualities and genders when the original versions are transferred to other languages. The article begins by considering the generative capacities of translation as an agent that can discursively construct the subject, before focusing on the implications of localization for the shaping of identities from a phenomenological perspective to describe what conditions may lead to the appearance of translated queer paradigms in video games. The theoretical approach is applied to selected examples and conclusions for the practice of localization and its academic study are drawn.\",\"PeriodicalId\":43764,\"journal\":{\"name\":\"Translation Spaces\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":1.0000,\"publicationDate\":\"2023-11-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Translation Spaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1075/ts.22032.mar\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"LANGUAGE & LINGUISTICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Translation Spaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1075/ts.22032.mar","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"LANGUAGE & LINGUISTICS","Score":null,"Total":0}
Abstract This article investigates the role of localization in the representation of different gender and sexuality profiles in video games. Using Sara Ahmed’s queer phenomenology as a methodological framework, it analyzes the ideological and cultural limitations that restrict the rewriting of minority sexualities and genders when the original versions are transferred to other languages. The article begins by considering the generative capacities of translation as an agent that can discursively construct the subject, before focusing on the implications of localization for the shaping of identities from a phenomenological perspective to describe what conditions may lead to the appearance of translated queer paradigms in video games. The theoretical approach is applied to selected examples and conclusions for the practice of localization and its academic study are drawn.
期刊介绍:
Translation Spaces is a biannual, peer-reviewed, indexed journal that recognizes the global impact of translation. It envisions translation as multi-dimensional phenomena productively studied (from) within complex spaces of encounter between knowledge, values, beliefs, and practices. These translation spaces -virtual and physical- are multidisciplinary, multimedia, and multilingual. They are the frontiers being explored by scholars investigating where and how translation practice and theory interact most dramatically with the evolving landscape of contemporary globalization.