基于虚拟现实的教学媒体——微格教学中丰富的虚拟课堂

Cecep Kustandi, Durotul Yatimah, Rugaiyah Rugaiyah, Bambang Budi Wiyono
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引用次数: 0

摘要

当前的技术进步要求教育机构创造创新的学习方式。因此,通过开发基于技术的学习媒体模型,可以实现创新学习。本研究旨在透过微格教学课程中丰富的虚拟课堂,以虚拟实境为教学媒介,发展高等教育的创新学习。本研究采用整合学习设计框架(ILDF)发展模式。通过向教育技术研究项目的媒体和材料专家发放问卷,进行产品试验,并对5名学生进行深度访谈,并在雅加达大学进行微格教学讲座,收集数据。结果表明,虚拟现实模型可以简化和实现微格教学的学习目标。本研究对职前教师的微格教学学习模式具有启示意义,使其能够以最小的风险提供教学经验,并通过教育技术鼓励学习创新。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality-Based Instructional Media through Enriched Virtual Classroom in Microteaching
Current technological advances challenge educational institutions to create innovative learning. Therefore, one way to create innovative learning can be done by developing technology-based learning media models. This research aims to develop innovative learning in higher education using virtual reality-based instructional media through enriched virtual classroom in microteaching courses. The Integrative Learning Design Framework (ILDF) development model is used in this study. Data was collected by distributing questionnaires to media and material experts from educational technology study program to conduct product trials and in-depth interviews with five students and a microteaching lecture at Universitas Negeri Jakarta. The result shows that the virtual reality model can be the ease and achievement of microteaching learning objectives. This research has implications for microteaching learning models for pre-service teachers so that they can provide teaching experience with minimal risk and encourage learning innovation through educational technology.
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