学习基于视觉的基于游戏的益智游戏:作为学习编程逻辑的前缀

Wahyu Sanjaya, Muhammad Sultan Fauzan, Tedjo Darmanto
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引用次数: 0

摘要

作为编程中的一个学习主题,排序数字可以被可视化为一个益智游戏,通过游戏来增加学习者学习编程逻辑的参与度。在编程中,有几种解决问题的方法,可以用玩游戏的几种选择来表示。本文选择一个排序游戏作为解谜游戏,采用四行四列的网格形式。有四种方法可以通过交换交换中选择的一对数字来对16个任意数字进行排序。每个选择的步骤数可以比较,哪一个是最有效的。因此,作为一种基于游戏的学习,将数字分类作为一种益智游戏可以用来提高学习者学习入门编程的参与度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
BELAJAR MENGURUTKAN ANGKA SECARA VISUAL BERBASIS GAME BERBENTUK GAME PUZZLE: SEBAGAI PENDAHULUAN BELAJAR LOGIKA PEMROGRAMAN
As a learning topic in programming, sorting numbers can be visualized as a puzzle game to increase the engagement of learners in learning the logic of programming through a game. In programming, there are several ways in solving a problem that can be represented by several choices to play a game. In this paper, a sorting game as a puzzle game is chosen in the form of a grid with four rows to four columns. There are four ways to play sorting sixteen arbitrary numbers by exchanging a pair of numbers chosen through the swap as a game feature. The number of steps of each choice can be compared, to which one is the most efficient. So as a game-based learning, sorting numbers as a puzzle game can be used to enhance the engagement of learners to learn introductory programming.
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