以用户为中心设计游戏化平台“易度”的用户界面与用户体验

Dwi Priyantini, Atika Mima Amalin, Nuke Amalia
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引用次数: 0

摘要

使用游戏或游戏化方法的在线学习活动使学生有动力、有能力并参与到学习过程中。目前已有多个游戏化平台可供使用,但仍存在一些障碍,例如用户需要花费很长时间来编写测试,付费游戏化中的一些功能也并非最佳功能利用率。本研究的目的是设计游戏化平台“Ezedu”的用户界面和用户体验。Ezedu是一个学习媒体,由讲师和教师创建,可以更轻松地设计教育游戏。设计方法采用以用户为中心的设计(UCD)方法。UCD是一个描述设计过程的术语,其中最终用户将影响设计的形成方式。这项研究的结果是用户界面设计已经适应了用户的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing User Interface and User Experience by Using User Centered Design on Gamified Platform "Ezedu"
Online learning activities using games or gamified methods make students motivated, capable, and involved to participate in the learning process. There are several gamified platforms that are already available, but there are several obstacles, for example the user takes a long time to compile quizzes and some features in paid gamified so that feature utilization is not optimal. The purpose of this research is to design the user interface and user experience of the gamified platform "Ezedu". Ezedu is a learning media created lecturers and teachers to design educational games easier. The design method uses the User Centered Design (UCD) method. UCD is a term that describes the design process where the end-user will influence how the design is formed. The results of this study are user interface designs that have been adapted to user needs.
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