游戏化策略与讲故事策略在英语词汇习得中的比较分析

Semin KAZAZOĞLU
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引用次数: 0

摘要

在第一语言和第二语言教育中,词汇习得都是一项至关重要的技能。本研究旨在探讨讲故事策略和游戏化策略对青少年英语学习者词汇能力和工作记忆发展的影响。研究队列包括40名9至10岁的土耳其学生,研究是在 rkiye基金会附属的一所小学内进行的。采用独立样本t检验,允许在组内和组间的四个不同场合进行词汇评估分数的变化评估。实证研究结果显示,与讲故事环境相比,游戏化环境中的成就水平明显更高,导致词汇方面的进步更大。因此,本研究确定了教育游戏作为一种教学策略对幼儿学习者的词汇习得有促进作用。此外,该研究还揭示了重复接触对习得词汇的扩展和保留的显著影响。鉴于这些发现,本研究提倡在语言教学中更深入地整合教育游戏,特别是在儿童开始将英语作为外语学习的背景下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Comparative Analysis of Gamification and Storytelling Strategies in EFL Vocabulary Acquisition
In both first and second-language education, vocabulary acquisition serves as a crucial skill. This quasi-experimental research study was carried out to assess the impact of storytelling and gamification strategies on the lexical abilities and working memory development of EFL young learners. The research cohort comprised 40 Turkish students aged 9 to 10 and the study was conducted within the confines of an elementary school affiliated with a foundation in Türkiye. An independent sample t-test was employed, permitting the evaluation of variations in vocabulary assessment scores which were conducted on four separate occasions both within and between groups. The empirical findings reveal a notably higher level of achievement within the gamification environment as opposed to the storytelling milieu, resulting in more substantial lexical advancements. Accordingly, this study ascertained that the integration of educational games as a pedagogical strategy with young learners serves to enhance vocabulary acquisition. Furthermore, the research uncovered the salient influence of repeated exposure on the expansion and retention of acquired vocabulary over time. In light of these findings, this study advocates for a more intensive integration of educational games within language instruction, particularly in the context of children embarking on the journey of learning English as a foreign language.
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