从成功或不成功的经验中学习?

Keum Joo Kim, Eugene Santos
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引用次数: 0

摘要

人类从成功和不成功的经验中学习,因为关于如何解决复杂问题的有用信息不仅可以从成功中收集,也可以从失败中收集。在本文中,我们提出了一种研究这种差异的方法,将基于偏好的逆强化学习应用于从《星际争霸2》重玩中建立的双过渡模型。我们的方法提供了两个优势:(1)能够从由多个经验组成的计算模型中识别综合奖励分布;(2)能够辨别成功和失败学习之间的差异。我们的实验结果表明,奖励分布的形状取决于用于构建模型的轨迹。基于成功情节的奖励分配向左倾斜,而基于不成功情节的奖励分配向右倾斜。此外,我们发现拥有对称三重奖励分配的玩家更有可能赢得游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning by Successful or Unsuccessful Experiences?
Humans learn from both successful and unsuccessful experiences, because useful information about how to solve complex problems can be gleaned not only from success but also from failure. In this paper, we propose a method for investigating this difference by applying Preference based Inverse Reinforcement Learning to Double Transition Models built from replays of StarCraft II. Our method provides two advantages: (1) the ability to identify integrated reward distributions from computational models composed of multiple experiences, and (2) the ability to discern differences between learning by successes and failures. Our experimental results demonstrate that reward distributions are shaped depending on the trajectories utilized to build models. Reward distributions based on successful episodes were skewed to the left, while those based on unsuccessful episodes were skewed to the right. Furthermore, we found that players with symmetric triple reward distributions had a high probability of winning the game.
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