通过互动介词游戏提高四年级学生对地点介词的使用

Sultan Sultan, Ray Suryadi
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引用次数: 0

摘要

本研究的目的是利用互动介词游戏(IPG)作为一种教学方法,提高学生对语法的掌握,特别是对介词的位置的掌握。本研究以某小学四年级学生为研究对象,由在课堂上进行行动研究的研究者兼任教师。干预周期只执行一次。收集到的信息包括测试、访谈和老师的反思日志。数据显示了进步,从第二次测试(25%)到第一次测试(82%)的平均分数上升就证明了这一点。此外,我们发现互动介词游戏(IPG)能够提高学生的理解能力、动机,并在课堂上营造愉快的学习氛围。研究结果显示,使用互动介词游戏作为学习语法的工具,学生表现出良好的行为和反应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Interactive Preposition Game to Improve the Usage of Preposition of Place Among Grade 4 Students
The purpose of this research was to enhance students' grasp of grammar, focusing particularly on prepositions of place, by utilizing the Interactive Preposition Game (IPG) as a method for teaching and learning.. The study involved fourth-grade students from an elementary school as participants, with the researcher who carried out the action research in the classroom also serving as the teacher. The intervention cycle was executed a single time. The gathered information consisted of tests, along with interviews, and the teacher's reflective journal. The data revealed progress, as evidenced by a rise in average scores from the second test (25%) to the first test (82%). Furthermore, it was discovered that the Interactive Preposition Game (IPG) was able to improve students' comprehension, motivation, and foster an enjoyable learning atmosphere within the classroom. The study's outcomes revealed that the students exhibited favorable behaviors and reactions when the Interactive Preposition Game (IPG) was employed as a tool for learning grammar.
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