面向对象程序设计的数字化建模教学方法

Gregory Acacio Seibert Oliveira, R. Bonacin
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引用次数: 4

摘要

面向对象编程(OOP)的学习是技术和本科课程中学生和教育工作者面临的主要挑战之一。大多数面向对象学科都涉及到高度的复杂性,这经常会导致缺乏兴趣并增加辍学率。OOP要求理解高度抽象的概念,以及将这些概念与高级编程方法结合使用。一些研究指出,数字建模和制造作为支持不同学科概念综合学习的替代方案的潜力,例如编程、工程和设计,以及与STEM(科学、技术、工程和数学)相关的其他学科。然而,在正规教育环境中使用这些技术并不是一个简单的过程。在面向对象学习活动中支持其应用的方法研究仍然是需要的。在本文中,我们提出了一种创新的方法来规划和执行面向对象的学习活动与数字建模和制造的支持。该方法基于教学设计和组织符号学的概念。对260名技术和本科学生的研究指出了这种方法的潜力和局限性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Method for Teaching Object-Oriented Programming with Digital Modeling
Object-Oriented Programming (OOP) learning is one of the main challenges for students and educators in technical and undergraduate courses. Most of the OOP disciplines involve high level of complexity, which frequently generates lack of interest and increases the dropout rates. OOP requires the comprehension of high abstract concepts, as well as the use of these concepts with advanced programming methods. Several studies point out the potential of digital modeling and fabrication as alternatives for supporting integrated learning of concepts from various disciplines, such as programming, engineering, and design, among other disciplines related to STEM (Science, Technology, Engineering and Mathematics). However, the use of these technologies in formal educational contexts is not a straightforward process. Researches on methods to support their application during OOP learning activities are still needed. In this paper, we propose an innovative method for planning and executing OOP learning activities with the support of digital modeling and fabrication. This method is based on concepts of instructional design and organizational semiotics. Studies with 260 students of technical and undergraduate courses point out the potentialities and the limitations of the approach.
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