用于评估装配和可维护性任务的交互式产品仿真环境

T. Fernando, P. Wimalaratne, Kevin Tan, Norman Murray
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引用次数: 6

摘要

本文提出了一个交互式产品仿真环境的设计和实现,以支持交互式装配和维护任务。基于约束的虚拟环境的系统架构是基于OpenGL优化器、Parasolid几何核、约束引擎、装配关系图(Assembly Relationship Graph, ARG)和任务模型等组件的集成。本文提出的方法是基于纯几何约束的。采用约束自动识别、约束满足、约束管理和约束运动等技术来支持装配操作的交互式和装配部件的真实行为。使用基于增强转换网络(ATN)的任务模型处理用户输入。目前的系统已通过两个工业案例研究进行了评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Product Simulation Environment for Assessing Assembly and Maintainability Tasks
This paper presents the design and implementation of an interactive product simulation environment for supporting interactive assembly and maintenance tasks. The system architecture of the constraint-based virtual environment is based on the integration of components such as OpenGL Optimizer, Parasolid geometric kernel, a Constraint Engine, an Assembly Relationship Graph (ARG) and a task model. The approach presented in this paper is based on pure geometric constraints. Techniques such as automatic constraint recognition, constraint satisfaction, constraint management and constrained motion are employed to support interactive assembly operations and realistic behaviour of assembly parts. The user inputs are handled using a task model based on Augmented Transition Networks (ATN). The current system has been evaluated using two industrial case studies.
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