Castelo de areia:游戏通过讲故事来锻炼创造力

Isabela M. R. Suitsu, Rafael M. Souza, I. Souza-Concilio, Beatriz A. Pacheco
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引用次数: 1

摘要

本文旨在讨论游戏《沙堡》(Castelo de Areia),这是一款虚拟故事生成游戏,孩子们可以在其中使用自己喜欢的角色,如公主或超级英雄,添加他们自己制作或从图书馆获得的图像和声音,并将其整合到可以保存和分享的书中。在儿童娱乐疗法中,如游戏疗法,专业人士用来理解儿童发展的重要问题以及他们与朋友和熟人关系的各个方面的方法之一是通过幻想。从这个意义上说,儿童读物、童话和民间故事是重要的工具。另一方面,游戏为教育领域带来了有趣的一面,帮助教育工作者更好地理解儿童发展的某些方面。Sand Castle游戏除了是一种有趣的工具外,也是一种帮助治疗和教育过程的有用工具。专为平板电脑设计,可供4岁以上儿童使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Castelo de areia: Game to exercise creativity through storytelling
This paper aims to discuss the game Sandcastle (Castelo de Areia), a virtual story generator in which children can use their preferred characters, like princesses or super heroes, add images and sounds that thay made by theirselves or get from a library, and put together in a book that can be saved and shared. In children's recreational therapies such as game therapy, one of the ways that professionals uses to understand the important issues of child development and aspects of their relationship with friends and familiars is through fantasy. In this sense, children's books and fairy and folk tales are important tools. On the other hand, the games bring the playful aspect in the educational universe, helping educators to better understand certain aspects of child development. The proposal of Sand Castle game is, in addition of being a fun tool, be an useful instrument to aid in therapeutic and educational processes. Designed for tablets, it can be used by children from 4 years.
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