Shapeshifter:基于力的数字顶针在虚拟现实中的手势输入

Tafadzwa Joseph Dube, Kevin Johnson, A. Arif
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引用次数: 4

摘要

现有的虚拟现实文本输入技术要么速度慢,容易出错,要么静止不动,打破沉浸感,要么对体力要求很高。我们介绍了shapesshifter,一种通过在任何不透明的漫反射表面(包括人体)上执行手势和波动接触力来实现虚拟现实中文本输入的技术。为此,我们开发了一种用户戴在食指上的数字顶针。顶针使用光学传感器来跟踪手指,使用压力传感器来检测触摸和接触力。在一项为期一周的野外试点研究中,Shapeshifter在平面(例如桌子)上的平均速度为11wpm,在坐下时在膝盖上的平均速度为9wpm,在站立时在手掌和手背上的平均速度为8wpm。一项模拟研究预测,在桌上进行转录打字任务的新手用户的无错误文本输入率为27.3 wpm。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shapeshifter: Gesture Typing in Virtual Reality with a Force-based Digital Thimble
Existing text entry techniques for virtual reality are either slow and error-prone, stationary, break immersion, or physically demanding. We present Shapeshifter, a technique that enables text entry in virtual reality by performing gestures and fluctuating contact force on any opaque diffusely reflective surface, including the human body. For this, we developed a digital thimble that users wear in their index finger. The thimble uses an optical sensor to track the finger and a pressure sensor to detect touch and contact force. In a week-long in-the-wild pilot study, Shapeshifter yielded on average 11 wpm on flat surfaces (e.g., a desk) and 9 wpm on the lap when sitting down, and 8 wpm on the palm and back of the hand when standing up in text composition tasks. A simulation study predicted a 27.3 wpm error-free text entry rate for novice users in transcription typing tasks on a desk.
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