克服语言障碍语境下的教学模式

I. Korytina
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引用次数: 0

摘要

本研究比较了被动、主动和互动三种外语教学模式,重点研究了学习者克服语言障碍的教育任务。此外,它还为教育工作者提供了实用的建议,以帮助学生解决沟通问题,通过“对象的新颖性原则”,“球类游戏”,优先列表等。它强调了“球类游戏”的三个主要目的,如闪闪发光的、音乐的和彩色的球所提供的意想不到的效果,消除学生的恐惧症和障碍,防止学生作弊,因为在接球并将物体交还给老师或其他学生的过程中,不可能分心。此外,所进行的研究证明了被动、主动和互动教学模式的具体目标,并揭示了他们在课堂环境中最有效的时间消耗比例。它还为教师提供了一些策略,帮助他们鼓励害羞和有阅读障碍的学生自由交流,避免压力。研究还揭示了上述模式在英语教学过程中的应用范围。不仅如此,该研究还指出了保健在教育进步中的作用,并首先提出了动态互动活动的建议。其次,它强调卫生的作用,为“球类游戏”提供可洗涤的视觉触觉材料。最后,本研究证明互动式教学是帮助学习者克服语言障碍的最有效的教育模式,因为教育者通过以学生为中心的动态活动,利用学习者之间的对话、对话和小组工作来安排过程。按照上述模式的逻辑组合,教育者可以在解释、激活、练习、系统化和测试学习材料方面取得良好的效果,有助于学习者消除语言障碍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TEACHING MODELS IN THE CONTEXT OF OVERCOMING THE LANGUAGE BARRIER
This study compares the models of passive, active and interactive teaching a foreign language and focuses on the educational task to overcome the language barrier by learners. Furthermore, it gives practical advice for educators to help students tackle communication problems through “Novelty of the Object principle”, “Ball Gaming”, a priority list and others. It emphasizes the three main aims of “Ball Gaming” such as the effect of unexpectedness provided by sparkling, musical and colorful balls, eradicating students’ phobias and blocks and preventing students from cheating as while catching and returning the object to the teacher or another student, it is impossible to be distracted. Moreover, the conducted research proves the specific aims of the passive, active and interactive teaching models and reveals the proportion of the most effective time consuming for them in the classroom environment. It also provides strategies for teachers contributing to encouraging shy and dyslexic students to communicate freely and avoid stress. The study also reveals the spheres of application of the above- mentioned models in the educational process when teaching the English language. More than that, the study points out the role of health care in the educational progress and, firstly, gives recommendations for dynamic interactive activities. Secondly, it emphasizes the role of hygiene providing washable visual tactile materials used in “Ball Gaming”. Finally, this research proves that interactive teaching is the most efficient model of education to help learners overcome the language barrier as the educator arranges the process using dialogues, polilogues and group work among the learners using dynamic pupil-centered activities. Following a logical combination of the above-mentioned models the educator could gain excellent results to explain, activate, practice, systematize and test the learning material and contribute to eradicating the language barrier by the learners.
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