CODEX -支持循环结构教学的学习对象

Bruno Gonçalves, M. Moraes, B. Teixeira, Leticia Lopes Leite
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引用次数: 2

摘要

根据Code.org的数据,美国目前有528,174个计算机职位空缺,去年只有49,291名计算机科学专业的学生毕业进入劳动力市场。为了扭转这种局面,一些国家正在研究一种方法,将计算机科学概念,如计算思维,纳入他们的K-12教育课程。此外,为了留住申请计算机科学课程的学生,正在进行许多与实践和工具相关的研究和研究。为了促进这些举措,本文介绍了CODEX,一个交互式和有趣的学习对象,旨在帮助不需要编程背景的学生学习编程语言中最重要的结构之一,循环。食品法典的设计目的是在课堂和课外活动中同时使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CODEX - Learning Object to Support Loop Structure Teaching
According to the Code.org there are currently 528,174 open computing jobs in U.S. and only 49,291 computer science students graduated into the workforce, last year. In order to try to reverse this scenario, several countries are working on a way to include computer science concepts, like computational thinking, in their curriculums for K-12 education. In addition, many studies and researches are being done related to practices and tools that can be applied in order to retain students that applied for computer science courses. In order to contribute to these initiatives, this paper presents CODEX, an interactive and ludic learning object, that aims to help students that do not need to have a background in programming to learn one of the most important structure in a programming language, the loop. CODEX was designed to be used both in class and in extra-class activity.
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