开发一个虚拟现实工具包,以提高社区中风后的行走能力

A. Lamontagne, Menon Anita, A. Blanchette, J. Fung, B. McFadyen, S. Sangani, N. Robitaille, A. Deblock-Bellamy, M. Bühler, C. Perez
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引用次数: 2

摘要

即使在康复后,大多数中风幸存者的社区行走能力仍然受到损害。我们开发了一个虚拟现实(VR)工具包原型,为社区在安全而生态的虚拟环境中行走所需的复杂运动任务提供密集的、特定任务的训练。该工具包由最佳证据支持,使用低成本VR工具开发,包括6个维度,包括耐力、步行速度、姿势转换环境障碍、认知负荷以及一个更复杂的维度,将障碍和认知负荷结合起来。通过与中风参与者和临床医生的实际互动和焦点小组收集的反馈将用于改进原型。由此产生的虚拟现实工具包将与现场培训实践相结合,作为多中心干预研究的一部分,以提高中风幸存者的社区行走能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a virtual reality toolkit to enhance community walking after stroke
Community walking remains compromised in the majority of stroke survivors even after rehabilitation. We developed a virtual reality (VR) toolkit prototype to provide intensive, task-specific training of complex locomotor tasks as required for community walking in safe yet ecological virtual environments. The toolkit, supported by best evidence and developed using low-cost VR tools, comprises of 6 dimensions that include endurance, walking speed, postural transitioning environmental encumbrance, cognitive load and a more complex dimension combining encumbrance and cognitive load. Feedback collected through hands-on interaction and focus groups with stroke participants and clinicians will be used to refine the prototype. The resulting VR toolkit will be combined to field training practice as part of a multi-centered intervention study to enhance community walking in stroke survivors.
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