SOUND BOUND:使图形均衡器更具互动性和趣味性

Seungki Kim, Woohun Lee
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引用次数: 3

摘要

SOUND BOUND是一个交互式图形均衡器。它显示频率的幅度类似于传统的图形均衡器或其他声音可视化器,它还允许用户通过触摸交互来扭曲和创建声音。用户可以在屏幕上创建虚拟球或仪器图标,并可以使用物理引擎使这些对象与均衡器碰撞。当虚拟球与均衡器杆碰撞时,某些频率的幅度被放大。当均衡器条击中一个乐器图标,它创建一个乐器的声音效果。在SOUND BOUND发明之前,听音乐所涉及的活动基本上是被动和静态的。SOUND BOUND积极地让人们参与到听音乐的活动中,并增强他们的体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SOUND BOUND: making a graphic equalizer more interactive and fun
SOUND BOUND is an interactive graphic equalizer. It displays the magnitude of frequency akin to traditional graphic equalizers or other sound visualizers, and it also allows the user to distort and create sounds by touch interaction. The user can create virtual balls or instrument icons on the screen and can cause these objects to collide with the equalizer by using a physics engine. When virtual balls collide with the equalizer bars, the magnitude of certain frequencies is amplified. When equalizer bars strikes an instruments icon, it create an instrumental sound effect. Until the invention of SOUND BOUND, the activities involved in listening to music have been essentially passive and static. SOUND BOUND actively engages people in the activity of listening to music and enhances their experience as well.
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