OpenMP和POSIX线程实现的Jerasure 2.0

Suayb S. Arslan, Hoa Le, Joseph I. Landman, Turguy Goker
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引用次数: 1

摘要

在共享内存多处理器架构中,线程可用于实现并行性。POSIX线程(pthreads)是用于处理线程的底层基本编程接口。因此,我们对线程管理(创建/连接等)、互斥锁等有非常细粒度的控制。另一方面,openMP作为一种共享内存标准,具有更高的级别和可移植的接口,使得多线程功能的使用更加容易,并获得令人满意的性能改进。由于pthreads更加灵活,它可以帮助程序员更好地控制性能优化。Jerasure 2.0 erasure编码库具有编码/解码引擎,包含独立的“for”循环迭代,因此具有多线程处理的巨大潜力。在这篇短文中,我们使用两种不同的技术:OpenMP和pthreads来研究Jerasure 2.0编码器/解码器对的多线程实现。我们将更改限制在尽可能小的范围内,并通过在两个不同的服务器系统上运行它们来比较纯编码/解码性能以及原始单线程版本的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
OpenMP and POSIX threads implementation of Jerasure 2.0
In shared memory multiprocessor architectures, threads can be used to implement parallelism. POSIX threads (pthreads) is a low-level bare-bones programming interface for working with threads. Therefore, we have extremely fine-grained control over thread management (create/join/etc), mutexes, and so on. On the other hand, openMP, as a shared-memory standard, is much higher level and portable interface which makes it easier to use multi-threading capability and obtain satisfactory performance improvements. Since pthreads is more flexible, it helps programmers gain more control on performance optimizations. Jerasure 2.0 erasure coding library has encoding/decoding engines which comprise independent “for” loop iterations and hence possess huge potential for multi-threaded processing. In this short paper, we investigate multi-threaded implementations of encoder/decoder pair of Jerasure 2.0 using two different technologies: OpenMP and pthreads. We constrain our changes to a minimum possible and compare the pure encoding/decoding performance with respect to each other as well as against that of the original single-threaded version by running them on two different server systems.
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