{"title":"用于研究决策过程的基础设施","authors":"M. Levy, N. Pliskin","doi":"10.1109/I-SOCIETY16502.2010.6018761","DOIUrl":null,"url":null,"abstract":"As the business environment becomes complex, high-quality decision-making processes are critical for organizations. Business simulation games can support learning as well as research of decision-making processes from both human and technological aspects. This research-in-progress paper aims at developing advanced knowledge management (KM) systems and studying their usability and performance within a simulation-game environment.","PeriodicalId":407855,"journal":{"name":"2010 International Conference on Information Society","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Infrastructure for studying decision — Making processes\",\"authors\":\"M. Levy, N. Pliskin\",\"doi\":\"10.1109/I-SOCIETY16502.2010.6018761\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As the business environment becomes complex, high-quality decision-making processes are critical for organizations. Business simulation games can support learning as well as research of decision-making processes from both human and technological aspects. This research-in-progress paper aims at developing advanced knowledge management (KM) systems and studying their usability and performance within a simulation-game environment.\",\"PeriodicalId\":407855,\"journal\":{\"name\":\"2010 International Conference on Information Society\",\"volume\":\"20 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-06-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 International Conference on Information Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/I-SOCIETY16502.2010.6018761\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 International Conference on Information Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/I-SOCIETY16502.2010.6018761","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Infrastructure for studying decision — Making processes
As the business environment becomes complex, high-quality decision-making processes are critical for organizations. Business simulation games can support learning as well as research of decision-making processes from both human and technological aspects. This research-in-progress paper aims at developing advanced knowledge management (KM) systems and studying their usability and performance within a simulation-game environment.