使用光线追踪的灯光设计

J. Skoda, Martin Motyčka
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引用次数: 1

摘要

本文描述了使用光线追踪的照明系统设计。这种方法适用于以下情况:计算包括非漫反射材料,光源的尺寸与与反射材料的距离相当,以及漫反射表面在光的分布方面相互影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Lighting Design Using Ray Tracing
This article describes lighting system design using ray tracing. This method can be applied in cases where calculation includes non-diffuse reflective materials, light sources have dimensions comparable to distances from reflective materials and also in case where diffused reflective surfaces influence each other in terms of distribution of light.
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