Tue Haste Andersen, Remo Huber, Adjan Kretz, M. Fjeld
{"title":"感受节拍:在回放过程中直接操纵声音","authors":"Tue Haste Andersen, Remo Huber, Adjan Kretz, M. Fjeld","doi":"10.1109/TABLETOP.2006.14","DOIUrl":null,"url":null,"abstract":"We present a tangible user interface for direct manipulation of sound during playback. The interface was inspired by observing DJs and musicians working with computers where looping of sound takes on an important role. Through exploration using hardware and software prototypes we have realized direct mapping of perceptually important sound parameters to a motorized slider, enabling users to monitor and manipulate sound during playback.","PeriodicalId":135767,"journal":{"name":"First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-01-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Feel the beat: direct manipulation of sound during playback\",\"authors\":\"Tue Haste Andersen, Remo Huber, Adjan Kretz, M. Fjeld\",\"doi\":\"10.1109/TABLETOP.2006.14\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a tangible user interface for direct manipulation of sound during playback. The interface was inspired by observing DJs and musicians working with computers where looping of sound takes on an important role. Through exploration using hardware and software prototypes we have realized direct mapping of perceptually important sound parameters to a motorized slider, enabling users to monitor and manipulate sound during playback.\",\"PeriodicalId\":135767,\"journal\":{\"name\":\"First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06)\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-01-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/TABLETOP.2006.14\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TABLETOP.2006.14","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Feel the beat: direct manipulation of sound during playback
We present a tangible user interface for direct manipulation of sound during playback. The interface was inspired by observing DJs and musicians working with computers where looping of sound takes on an important role. Through exploration using hardware and software prototypes we have realized direct mapping of perceptually important sound parameters to a motorized slider, enabling users to monitor and manipulate sound during playback.