用于远程目标检测的连接智能手机和高性能服务器

Yuki Iida, Manato Hirabayashi, Takuya Azumi, N. Nishio, S. Kato
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引用次数: 4

摘要

目标检测是移动应用网络物理系统的主要挑战之一。作为嵌入式系统的移动设备可能无法提供足够的性能来满足对象检测的计算需求,而用强大的处理器来增强此类设备是不合理的。在本文中,我们提出了一个基于智能手机和辅以图形处理单元(gpu)的高性能服务器的移动目标检测原型系统。该系统设计的基本思想是通过无线网络在远程服务器上卸载昂贵的图像处理,从而允许移动设备支持高精度的目标检测。我们描述了一个实验评估使用Android智能手机和高端工作站与NVIDIA gpu。我们的结论是,由于移动设备和远程服务器之间的通信,移动对象检测可以以毫秒延迟为代价实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Connected Smartphones and High-Performance Servers for Remote Object Detection
Object detection is one of the main challenges of cyber-physical systems for mobile applications. Mobile devices as embedded systems might not provide sufficient performance to meet the computational requirements for object detection, whereas it is not reasonable to enhance such devices with powerful processors. In this paper, we present a prototype system for mobile object detection based on smartphones and high-performance servers supplemented with graphics processing units (GPUs). The basic idea in the design of this system is to offload expensive image processing on a remote server over a wireless network, which allows mobile devices to support high-precision object detection. We describe an experimental evaluation using Android smartphones and high-end workstation with NVIDIA GPUs. Our conclusion is that mobile object detection is achievable at the expense of millisecond latency due to the communication between the mobile device and the remote server.
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