基于多级特征匹配的虚拟键盘系统

Huan Du, E. Charbon
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引用次数: 15

摘要

提出了一种用于虚拟键盘系统三维手部姿态重建的多层次特征匹配方法。人手的模型混合了不同层次的细节,从骨骼到多边形表面表示。提取不同类型的特征并与相应的模型配对。根据运动参数的状态向量,通过SCG优化,按照自下而上的顺序进行匹配。低层次匹配为高层次匹配提供初始猜测,逐级细化手的精确位置。匹配结果表明,在三维深度图重构和粗略检测指尖的情况下,该方法仍能有效地跟踪手部打字运动。应用实例包括虚拟现实、游戏、3D设计等。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A virtual keyboard system based on Multi-Level Feature Matching
In this paper a multi-level feature matching (MLFM) method is presented for 3D hand posture reconstruction of a virtual keyboard system. The human hand is modeled with a mixture of different levels of detail, from skeletal to polygonal surface representation. Different types of features are extracted and paired with the corresponding model. The matching is performed in a bottom-up order by SCG optimization with respect to the state vector of motion parameters. The low level of matching provide initial guess to the high level of matching, refining the precise position of the hand hierarchically. The matching results show that this method is effective for tracking human hand typing motion, even with noisy 3D depth map reconstruction and roughly detected fingertips. Examples of applications include virtual reality, gaming, 3D design, etc.
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