{"title":"与同步环境通信","authors":"T. Seceleanu, A. Jantsch","doi":"10.1109/ACSD.2006.3","DOIUrl":null,"url":null,"abstract":"In the modern design environments, different modules, available in existent libraries, may obey different architectural styles and execution models. Reaching a well-behaved composition of such modules is a very important task of the system designer. In the framework of the action systems formalism, we analyze the co-existence of two models of execution, one synchronized, the other, interleaved. We devise a communication scheme, similar to the classical paradigm of polling, which allows us to model synchronized components that correctly exchange information, within the borders of a global system, with their non-synchronized partners. Derivations of such mechanisms follow specific correctness rules for refinement. We illustrate our methods on an audio system example, implementable as either a software or a hardware device","PeriodicalId":282333,"journal":{"name":"Sixth International Conference on Application of Concurrency to System Design (ACSD'06)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Communicating with Synchronized Environments\",\"authors\":\"T. Seceleanu, A. Jantsch\",\"doi\":\"10.1109/ACSD.2006.3\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the modern design environments, different modules, available in existent libraries, may obey different architectural styles and execution models. Reaching a well-behaved composition of such modules is a very important task of the system designer. In the framework of the action systems formalism, we analyze the co-existence of two models of execution, one synchronized, the other, interleaved. We devise a communication scheme, similar to the classical paradigm of polling, which allows us to model synchronized components that correctly exchange information, within the borders of a global system, with their non-synchronized partners. Derivations of such mechanisms follow specific correctness rules for refinement. We illustrate our methods on an audio system example, implementable as either a software or a hardware device\",\"PeriodicalId\":282333,\"journal\":{\"name\":\"Sixth International Conference on Application of Concurrency to System Design (ACSD'06)\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-06-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Sixth International Conference on Application of Concurrency to System Design (ACSD'06)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ACSD.2006.3\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Sixth International Conference on Application of Concurrency to System Design (ACSD'06)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ACSD.2006.3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In the modern design environments, different modules, available in existent libraries, may obey different architectural styles and execution models. Reaching a well-behaved composition of such modules is a very important task of the system designer. In the framework of the action systems formalism, we analyze the co-existence of two models of execution, one synchronized, the other, interleaved. We devise a communication scheme, similar to the classical paradigm of polling, which allows us to model synchronized components that correctly exchange information, within the borders of a global system, with their non-synchronized partners. Derivations of such mechanisms follow specific correctness rules for refinement. We illustrate our methods on an audio system example, implementable as either a software or a hardware device