评估城市意识的普遍游戏

Federico Fabiano, Mónica Sánchez-Francisco, P. Díaz, I. Aedo
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引用次数: 2

摘要

增强现实与城市环境中无处不在的游戏相结合,可以通过有趣和引人入胜的活动来实现情境和非正式的学习。在这项研究中,我们探索如何利用这些技术来提高市民对城市环境的认识,通过AR普及游戏来了解特定的城市空间。由于游戏普遍是在实体空间中进行的,所以在评估它是否能够吸引市民同时提升城市意识之前,需要评估许多可用性问题。在本文中,我们介绍了应用程序的可用性研究和一组初步的因素来分析评估用户参与度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluating a pervasive game for urban awareness
The combination of augmented reality and pervasive games in urban environments can be exploited to enable situated and informal learning through ludic and engaging activities. In this research, we explore how to use such technologies to improve citizens' awareness about their urban environment by means of an AR pervasive game to learn about a specific urban space. Since the game is pervasively played in a physical space, many usability issues need to be assessed before evaluating whether it can engage citizens whilst promoting some sense of urban awareness. In this paper, we introduce a usability study of the application and a preliminary set of factors to be analysed to assess user engagement.
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