重新审视多点触控键盘:通过重新设计结构和切换技术增强模式交互

Katherine Fennedy, Hyowon Lee
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引用次数: 4

摘要

模式交互已经得到了很好的研究,其见解应用于物理和数字领域。然而,可以观察到,今天的许多数字应用程序并没有充分利用模式交互的功能。为了解决这一问题,我们从模式的角度对现有的多点触控键盘打字体验进行了分析和建模。这种策略有助于识别要平面化的复杂模式层次结构和要添加的缺失模式转换。这些变化反映在拟议系统的交互模型和用户界面设计方面。这是通过输入常用短语和句子所需的敲击次数来定量评估的。这些发现不仅将使新手更容易获得打字体验,使专家更有效率,而且还将使人们更好地理解打字之外的更大的模式交互景观。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multitouch Keyboard Revisited: Enhancing Moded Interaction Through Redesigning Structure and Switching Techniques
Moded interaction has been well studied and its insights applied to both physical and digital realms. However, it can be observed that many of today's digital applications are not exploiting the full capabilities of moded interaction. Addressing this gap as our research objective, we analyze and model existing multitouch keyboard typing experience from a mode perspective. Such a strategy helps to identify the complex mode hierarchy to be flattened and the missing mode transitions to be added. These changes were reflected in terms of interaction model and user interface design of the proposed system. This was quantitatively evaluated using the number of taps required to type common phrases and sentences. These findings will not only make typing experience more accessible for novices and more efficient for experts but also bring about a better understanding of the greater moded interaction landscape beyond typing.
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