{"title":"人造人物的行为表达设计","authors":"Yoshihisa Ishihara, Kazuki Kobayashi, S. Yamada","doi":"10.1145/2974804.2980484","DOIUrl":null,"url":null,"abstract":"Natural language user interfaces, such as Apple Siri and Google Voice Search have been embedded in consumer devices; however, speaking to objects can feel awkward. Use of these interfaces should feel natural, like speaking to a real listener. This paper proposes a method for manufactured objects such as anime figures to exhibit highly realistic behavioral expressions to improve speech interaction between a user and an object. Using a projection mapping technique, an anime figure provides back-channel feedback to a user by appearing to nod or shake its head.","PeriodicalId":185756,"journal":{"name":"Proceedings of the Fourth International Conference on Human Agent Interaction","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Behavioral Expression Design onto Manufactured Figures\",\"authors\":\"Yoshihisa Ishihara, Kazuki Kobayashi, S. Yamada\",\"doi\":\"10.1145/2974804.2980484\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Natural language user interfaces, such as Apple Siri and Google Voice Search have been embedded in consumer devices; however, speaking to objects can feel awkward. Use of these interfaces should feel natural, like speaking to a real listener. This paper proposes a method for manufactured objects such as anime figures to exhibit highly realistic behavioral expressions to improve speech interaction between a user and an object. Using a projection mapping technique, an anime figure provides back-channel feedback to a user by appearing to nod or shake its head.\",\"PeriodicalId\":185756,\"journal\":{\"name\":\"Proceedings of the Fourth International Conference on Human Agent Interaction\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Fourth International Conference on Human Agent Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2974804.2980484\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Fourth International Conference on Human Agent Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2974804.2980484","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Natural language user interfaces, such as Apple Siri and Google Voice Search have been embedded in consumer devices; however, speaking to objects can feel awkward. Use of these interfaces should feel natural, like speaking to a real listener. This paper proposes a method for manufactured objects such as anime figures to exhibit highly realistic behavioral expressions to improve speech interaction between a user and an object. Using a projection mapping technique, an anime figure provides back-channel feedback to a user by appearing to nod or shake its head.