软件工程教学方法论:基于游戏的学习周期

O. Shabalina, N. Sadovnikova, A. Kravets
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引用次数: 10

摘要

软件工程师的教学提出了一些具体问题。有一些现代方法可以使教育过程更容易,更有吸引力。一个非常有前途的例子是在教学过程中使用电脑游戏。我们建议一种双重使用学习游戏教学软件工程师的方法。有编程经验的学生开发学习游戏,然后我们用这些游戏来教下一代学生。在掌握了基本科目的技能后,这些学生就会参与到新的学习游戏的开发中。我们部门的老师扮演着客户的角色,因为他们有兴趣获得新的有效的教学工具,并准备参与我们的工作。开发游戏的学生学习所有软件开发生命周期阶段,包括测试、部署和维护,他们接触真正的客户(相应学科的教师)和真正的用户(学习这些学科的学生)。学生团队已经开发了一些用于教学新学生的游戏。参与游戏开发的学生获得了软件设计、测试、调试和开发等重要的专业技能,使用开源库、版本控制系统、其他现代工具和特定领域的编程语言。学生们还接受了软技能方面的培训,如团队合作、项目管理和解决冲突。教师使用游戏作为学习系统,注意到学生的学习动机和参与学习过程的意愿有所提高。我们使用电脑游戏的经验表明,这种方法对提高学生的技能和学习动机非常有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Methodology of Teaching Software Engineering: Game-Based Learning Cycle
Teaching software engineers presents some specific problems. There are modern approaches that may make the education process easier and more appealing. A remarkably promising example of this is the use of computer games in the teaching and learning process. We suggest a methodology of two-fold use of learning games for teaching software engineers. Students, experienced in programming, develop learning games, and then we use the games that are developed for teaching the next generation of students. After gaining skills in basic subjects these students are involved in the development of new learning games. Teachers in our department play the role of customer, as they are interested in getting new effective tools for teaching and are ready to participate in our work. Students developing games learn all the software development life cycle phases including testing, deployment and maintenance, they contact real customers (teachers of corresponding subjects) and real users (students, learning these subjects). Student teams have developed several games that are used for teaching new students. Students, who participated in game development, gained such important professional skills as software design, testing, debugging and development, working with open source libraries, version controls systems, other modern tools and domain-specific programming languages. Students were also trained in soft skills such as team working, project management, and conflict resolution. Teachers, using games as learning systems, notice an improvement in students' motivation in learning and their will to be involved into the learning process. Our experience of using computer games shows that this approach is very effective for improving students' skills and motivation to study.
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