优化了3D显示器中串音消除的对比度降低

C. Doutre, P. Nasiopoulos
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引用次数: 7

摘要

相减串扰对消是一种有效的减少三维显示中重影现象的方法。然而,有效的消除需要将输入图像的黑色电平提高到零以上,这会降低图像的对比度和视觉质量。以前选择提升黑电平的方法没有考虑图像的内容;它们要么是基于最坏的情况,要么不能保证完全取消相声。以前的方法也独立缩放红、绿、蓝通道,这导致图像的颜色被洗掉。本文提供了两个贡献;首先,我们推导出在RGB空间中使用线性缩放时必须提高的最小黑电平,以确保对特定图像的串扰可以完全消除。其次,我们建议在保持色度值不变的情况下,在YCbCr颜色空间中缩放亮度通道,而不是在RGB空间中缩放图像,以更好地保留颜色。我们还推导了最小的亮度范围必须被压缩,以确保可以完全消除串扰。实验结果表明,与基于最坏情况缩放RGB通道相比,我们的方法产生的图像具有更好的颜色和对比度,同时仍然保证可以完全消除串扰。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Optimized contrast reduction for crosstalk cancellation in 3D displays
Subtractive crosstalk cancelation is an effective way to reduce the appearance of ghosting in 3D displays. However, effective cancelation requires the black level of the input images to be raised above zero, which reduces the image contrast and visual quality. Previous methods for selecting the raised black level do not consider the image content; they are either based on the worst case or they do not guarantee complete crosstalk cancelation. Previous methods also scale the red, green and blue channels independently, which results in images with washed out colors. This paper provides two contributions; first we derive the minimum amount that the black level has to be raised when using linear scaling in RGB space to ensure crosstalk can be fully cancelled out for a particular image. Second we propose that instead of scaling the images in RGB space, to scale the luma channel in YCbCr color space while keeping the chroma values constant to better preserve color. We also derive the minimum amount that the luma range has to be compressed to ensure that crosstalk can be fully canceled out. Experimental results show that our methods produce images with better color and contrast compared to scaling the RGB channels based on the worst case, while still guaranteeing crosstalk can be fully canceled out.
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