积极情绪状态与赌博障碍

S. Yip, Z. Zhai, I. Balodis, M. Potenza
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引用次数: 2

摘要

大约1%的成年人有赌博问题,据报道青少年中有更高的估计数字。赌博的积极动机和消极动机都存在,并可能导致赌博问题。正效价干扰涉及人们如何处理奖励,包括与赌博有关的金钱奖励,在赌博障碍中已经有报道,并且与该障碍和与冲动控制受损有关的临床相关措施有关。正价系统,因为他们涉及赌博障碍和临床相关的特点,考虑在本章。本文综述了与方法动机、对奖励的初始和持续/长期反应、习惯和奖励学习的正效系统结构相关的神经影像学研究结果。正价系统和其他研究领域标准(RDoC)系统之间可能的相互作用也在赌博障碍的背景下进行了讨论,因为RDoC框架的应用可以用来进一步理解赌博障碍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Positive Mood States and Gambling Disorder
Gambling problems are experienced by about 1% of the adult population, with higher estimates reported in adolescents. Both positive and negative motivations for gambling exist and may contribute to gambling problems. Positive valence disturbances involving how people process rewards, including monetary rewards relevant to gambling, have been reported in gambling disorder and have been associated with the disorder and clinically relevant measures relating to impaired impulse control. Positive valence systems as they relate to gambling disorder and clinically relevant features thereof are considered in this chapter. Findings from neuroimaging data related to the positive valence system constructs of approach motivation, initial and sustained/longer term responsiveness to reward, habit and reward learning are reviewed. Possible interactions between positive valence systems and other Research Domain Criteria (RDoC) systems are also discussed within the context of gambling disorder, as is how the application of an RDoC framework can be used to further understanding of gambling disorder.
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