Ahmed Alamri, H. Rusby, A. Cristea, M. Kayama, Javed I. Khan, Lei Shi, Craig Stewart
{"title":"一个用于个性化、社交化、游戏化、可视化支持的电子学习系统的直观创作系统","authors":"Ahmed Alamri, H. Rusby, A. Cristea, M. Kayama, Javed I. Khan, Lei Shi, Craig Stewart","doi":"10.1145/3234825.3234835","DOIUrl":null,"url":null,"abstract":"Adaptive Educational Hypermedia (AEH) offers more advanced personalisation and customisation features to the field of e-learning compared to the outdated static systems (where every learner is given the same set of learning materials). AEH can improve the usability of hypermedia, by providing a model of various qualities of a learner and apply this information to adapt the content and the navigation to the requirements of the learner. However, authoring adaptive materials is not a simple task, as an author may be pressed for time, or simply lack the skills needed, to create new adaptive materials from scratch, and thus any improvements in the reuse of adaptation specification (application of adaptive behaviour rules) is a major help in the authoring process. The aim of this study is thus to expand a personalised, social, gamified, visualisation-supporting e-learning system based on Adaptive Educational Hypermedia (Topolor), by implementing an easy-to-use, intuitive authoring tool and to evaluate it with experts in the field as well as high-school teachers.","PeriodicalId":423756,"journal":{"name":"Proceedings of the 3rd International Conference on Information and Education Innovations","volume":"134 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"An Intuitive Authoring System for a Personalised, Social, Gamified, Visualisation-supporting e-learning System\",\"authors\":\"Ahmed Alamri, H. Rusby, A. Cristea, M. Kayama, Javed I. Khan, Lei Shi, Craig Stewart\",\"doi\":\"10.1145/3234825.3234835\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Adaptive Educational Hypermedia (AEH) offers more advanced personalisation and customisation features to the field of e-learning compared to the outdated static systems (where every learner is given the same set of learning materials). AEH can improve the usability of hypermedia, by providing a model of various qualities of a learner and apply this information to adapt the content and the navigation to the requirements of the learner. However, authoring adaptive materials is not a simple task, as an author may be pressed for time, or simply lack the skills needed, to create new adaptive materials from scratch, and thus any improvements in the reuse of adaptation specification (application of adaptive behaviour rules) is a major help in the authoring process. The aim of this study is thus to expand a personalised, social, gamified, visualisation-supporting e-learning system based on Adaptive Educational Hypermedia (Topolor), by implementing an easy-to-use, intuitive authoring tool and to evaluate it with experts in the field as well as high-school teachers.\",\"PeriodicalId\":423756,\"journal\":{\"name\":\"Proceedings of the 3rd International Conference on Information and Education Innovations\",\"volume\":\"134 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 3rd International Conference on Information and Education Innovations\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3234825.3234835\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 3rd International Conference on Information and Education Innovations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3234825.3234835","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Intuitive Authoring System for a Personalised, Social, Gamified, Visualisation-supporting e-learning System
Adaptive Educational Hypermedia (AEH) offers more advanced personalisation and customisation features to the field of e-learning compared to the outdated static systems (where every learner is given the same set of learning materials). AEH can improve the usability of hypermedia, by providing a model of various qualities of a learner and apply this information to adapt the content and the navigation to the requirements of the learner. However, authoring adaptive materials is not a simple task, as an author may be pressed for time, or simply lack the skills needed, to create new adaptive materials from scratch, and thus any improvements in the reuse of adaptation specification (application of adaptive behaviour rules) is a major help in the authoring process. The aim of this study is thus to expand a personalised, social, gamified, visualisation-supporting e-learning system based on Adaptive Educational Hypermedia (Topolor), by implementing an easy-to-use, intuitive authoring tool and to evaluate it with experts in the field as well as high-school teachers.