一个用于个性化、社交化、游戏化、可视化支持的电子学习系统的直观创作系统

Ahmed Alamri, H. Rusby, A. Cristea, M. Kayama, Javed I. Khan, Lei Shi, Craig Stewart
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引用次数: 1

摘要

与过时的静态系统(每个学习者都获得相同的学习材料)相比,自适应教育超媒体(AEH)为电子学习领域提供了更先进的个性化和定制功能。AEH可以提高超媒体的可用性,通过提供学习者各种素质的模型,并应用这些信息来调整内容和导航以适应学习者的要求。然而,创作自适应材料并不是一项简单的任务,因为作者可能时间紧迫,或者根本缺乏所需的技能,无法从头开始创建新的自适应材料,因此,在重用自适应规范(自适应行为规则的应用)方面的任何改进都是创作过程中的主要帮助。因此,本研究的目的是通过实施一个易于使用、直观的创作工具,扩展一个基于自适应教育超媒体(Topolor)的个性化、社交化、游戏化、可视化支持的电子学习系统,并与该领域的专家和高中教师一起对其进行评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Intuitive Authoring System for a Personalised, Social, Gamified, Visualisation-supporting e-learning System
Adaptive Educational Hypermedia (AEH) offers more advanced personalisation and customisation features to the field of e-learning compared to the outdated static systems (where every learner is given the same set of learning materials). AEH can improve the usability of hypermedia, by providing a model of various qualities of a learner and apply this information to adapt the content and the navigation to the requirements of the learner. However, authoring adaptive materials is not a simple task, as an author may be pressed for time, or simply lack the skills needed, to create new adaptive materials from scratch, and thus any improvements in the reuse of adaptation specification (application of adaptive behaviour rules) is a major help in the authoring process. The aim of this study is thus to expand a personalised, social, gamified, visualisation-supporting e-learning system based on Adaptive Educational Hypermedia (Topolor), by implementing an easy-to-use, intuitive authoring tool and to evaluate it with experts in the field as well as high-school teachers.
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