Andrea Bönsch, A. Kies, Moritz Jörling, Stefanie Paluch, T. Kuhlen
{"title":"一项实证实验室研究调查是否较高的浸没水平增加捐赠意愿","authors":"Andrea Bönsch, A. Kies, Moritz Jörling, Stefanie Paluch, T. Kuhlen","doi":"10.1109/VHCIE.2019.8714622","DOIUrl":null,"url":null,"abstract":"Technological innovations have a growing relevance for charitable donations, as new technologies shape the way we perceive and approach digital media. In a between-subjects study with sixty-one volunteers, we investigated whether a higher degree of immersion for the potential donor can yield more donations for non-governmental organizations. Therefore, we compared the donations given after experiencing a video-based, an augmented-reality-based, or a virtual-reality-based scenery with a virtual agent, representing a war victimized Syrian boy talking about his losses. Our initial results indicate that the immersion has no impact. However, the donor's perceived innovativeness of the used technology might be an influencing factor.","PeriodicalId":363540,"journal":{"name":"2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-03-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"An Empirical Lab Study Investigating if Higher Levels of Immersion Increase the Willingness to Donate\",\"authors\":\"Andrea Bönsch, A. Kies, Moritz Jörling, Stefanie Paluch, T. Kuhlen\",\"doi\":\"10.1109/VHCIE.2019.8714622\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Technological innovations have a growing relevance for charitable donations, as new technologies shape the way we perceive and approach digital media. In a between-subjects study with sixty-one volunteers, we investigated whether a higher degree of immersion for the potential donor can yield more donations for non-governmental organizations. Therefore, we compared the donations given after experiencing a video-based, an augmented-reality-based, or a virtual-reality-based scenery with a virtual agent, representing a war victimized Syrian boy talking about his losses. Our initial results indicate that the immersion has no impact. However, the donor's perceived innovativeness of the used technology might be an influencing factor.\",\"PeriodicalId\":363540,\"journal\":{\"name\":\"2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-03-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VHCIE.2019.8714622\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VHCIE.2019.8714622","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Empirical Lab Study Investigating if Higher Levels of Immersion Increase the Willingness to Donate
Technological innovations have a growing relevance for charitable donations, as new technologies shape the way we perceive and approach digital media. In a between-subjects study with sixty-one volunteers, we investigated whether a higher degree of immersion for the potential donor can yield more donations for non-governmental organizations. Therefore, we compared the donations given after experiencing a video-based, an augmented-reality-based, or a virtual-reality-based scenery with a virtual agent, representing a war victimized Syrian boy talking about his losses. Our initial results indicate that the immersion has no impact. However, the donor's perceived innovativeness of the used technology might be an influencing factor.