一个教育游戏应用程序,刺激儿童的大脑了解和学习伊斯兰教教育,使用一个基于ANDROID的构造2

Erma Sova
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引用次数: 0

摘要

学习是由几个专家迅速发展起来的,这两个专家在这里都是儿童观察者,也就是那些由计算机领域的硬件和软件制造商支持的心理学家。旨在激发孩子接受和认可有趣而不无聊的学习方法,即学会玩,尤其适合5-10岁的孩子。因为童年仍然是一个很难玩的时期,如果邀请认真学习。本研究采用多媒体开发生命周期(MDLC)方法,分为概念、设计、材料收集、制造、测试和部署等阶段。使用Construct 2制作伊斯兰宗教教育教育游戏应用程序能够帮助培养诚实的性格,责任心,尊重他人和礼貌。游戏应用结果为5-10岁的儿童提供了有趣的娱乐和教育,特别是以伊斯兰教为主题或教育背景。这种边玩边学的适应形式的学习方式对孩子们很有吸引力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
APLIKASI GAME EDUKASI UNTUK MERANGSANG OTAK ANAK-ANAK DALAM MENGENAL DAN BELAJAR PENDIDIKAN AGAMA ISLAM MENGGUNAKAN CONSTRUCT 2 BERBASIS ANDROID
Learning is quickly developed by several experts, both from professionals in this case are observers of children, namely those who work as psychologists supported by hardware and software makers from the computer field. This aims to stimulate children in accepting and recognizing learning methods that are fun and not boring, namely learning to play, especially for children with an age interval of 5-10 years. Because childhood is still a difficult playing period if invited to learn seriously. The method used in this study is using the MDLC (Multimedia Development Life Cycle) method with stages such as concept, design, material collection, manufacturing, testing and deployment. Making Islamic Religious Education Educational Game Applications using Construct 2 is able to help foster honest character, responsibility, respect for others and manners. Game application results provide fun entertainment and education for children aged 5-10 years, especially with the theme or educational background of the Islamic religion. This way of learning in the form of adaptation of learning while playing is very attractive to children.
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