Iyagi:健康睡前习惯的沉浸式讲故事工具

Manya Krishnaswamy, Bori Lee, Chirag Murthy, Hannah Rosenfeld, Austin S. Lee
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引用次数: 7

摘要

本文记录了通过沉浸式和互动式讲故事来支持父母和孩子共同创造动态、有趣和一致的睡前习惯的尝试。这个名为Iyagi的系统旨在缓解父母和孩子从夜间活动过渡到就寝时间以及在就寝时间的不同阶段和空间之间移动时所经历的摩擦。Iyagi的主要特征包括:(1)在多个房间展开一个故事,在这些房间里发生关键的睡前活动;(2)将物理空间、故事的投射、物体、父母和孩子融入到故事中;(3)与有形物体的独特互动,与沉浸式故事联系在一起;(4)通过声音、动作和有形互动的自然互动;(5)逐步使活动和环境平静下来,使儿童容易入睡。所呈现的工作遵循一个非线性过程,在以用户为中心的研究、创意产生、原型设计和评估之间来回移动。本文概述了从研究中获得的经验和见解,这些经验和见解演变为概念验证原型。我们还包含了对未来发展机会的初步想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Iyagi: An Immersive Storytelling Tool for Healthy Bedtime Routine
This paper documents an attempt to support parents and children in co-creating dynamic, fun and consistent bedtime routines through immersive and interactive storytelling. The proposed system, Iyagi, would be designed to ease the friction experienced by parents and children as they transition from evening activities into the bedtime routine as well as move between different stages and spaces within the bedtime routine. The key features of Iyagi would include: (1) Unfolding of a story across multiple rooms in which key bedtime activities take place; (2) Incorporating the physical space, projection of stories, objects, and the parent and child into the story; (3) Unique interactions with tangible objects, tied to the immersive story; (4) Natural interactions through voice, motion and tangible interactions; (5) Progressively calming activities and environments to ease children to sleep. The work presented follows a non-linear process that moved back and forth between user-centered research, idea generation, prototyping and evaluation. Outlined in this paper are learnings and insights from research that evolved into a proof-of-concept prototype. We've also included preliminary thoughts on opportunities for future development of the concept.
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