{"title":"用固定的光束追踪躲避","authors":"Nicholas M. Stiffler, J. O’Kane","doi":"10.1109/ICRA.2016.7487621","DOIUrl":null,"url":null,"abstract":"We introduce a complete algorithm for solving a pursuit-evasion problem in a simply-connected two-dimensional environment, for the case of a single pursuer equipped with fixed beam sensors. The input for our algorithm is an environment and a collection of sensor directions, in which each is capable of line-of-sight detection in a fixed direction. The output is a pursuer motion strategy that ensures the detection of an evader that moves with unbounded speed, or a statement that no such strategy exists. The intuition of the algorithmis to decompose the environment into a collection of convex conservative regions, within which the evader cannot sneak between any pair of adjacent sensors. This decomposition induces a graph we call the pursuit-evasion graph (PEG), such that any correct solution strategy can be expressed as a path through the PEG. For an instance defined by m beams and an environment with n vertices, the algorithm runs in time O(2mn2). We implemented the algorithm in simulation and present some computed examples illustrating the algorithm's correctness.","PeriodicalId":200117,"journal":{"name":"2016 IEEE International Conference on Robotics and Automation (ICRA)","volume":"67 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-06-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Pursuit-evasion with fixed beams\",\"authors\":\"Nicholas M. Stiffler, J. O’Kane\",\"doi\":\"10.1109/ICRA.2016.7487621\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We introduce a complete algorithm for solving a pursuit-evasion problem in a simply-connected two-dimensional environment, for the case of a single pursuer equipped with fixed beam sensors. The input for our algorithm is an environment and a collection of sensor directions, in which each is capable of line-of-sight detection in a fixed direction. The output is a pursuer motion strategy that ensures the detection of an evader that moves with unbounded speed, or a statement that no such strategy exists. The intuition of the algorithmis to decompose the environment into a collection of convex conservative regions, within which the evader cannot sneak between any pair of adjacent sensors. This decomposition induces a graph we call the pursuit-evasion graph (PEG), such that any correct solution strategy can be expressed as a path through the PEG. For an instance defined by m beams and an environment with n vertices, the algorithm runs in time O(2mn2). We implemented the algorithm in simulation and present some computed examples illustrating the algorithm's correctness.\",\"PeriodicalId\":200117,\"journal\":{\"name\":\"2016 IEEE International Conference on Robotics and Automation (ICRA)\",\"volume\":\"67 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-06-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE International Conference on Robotics and Automation (ICRA)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICRA.2016.7487621\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE International Conference on Robotics and Automation (ICRA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICRA.2016.7487621","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We introduce a complete algorithm for solving a pursuit-evasion problem in a simply-connected two-dimensional environment, for the case of a single pursuer equipped with fixed beam sensors. The input for our algorithm is an environment and a collection of sensor directions, in which each is capable of line-of-sight detection in a fixed direction. The output is a pursuer motion strategy that ensures the detection of an evader that moves with unbounded speed, or a statement that no such strategy exists. The intuition of the algorithmis to decompose the environment into a collection of convex conservative regions, within which the evader cannot sneak between any pair of adjacent sensors. This decomposition induces a graph we call the pursuit-evasion graph (PEG), such that any correct solution strategy can be expressed as a path through the PEG. For an instance defined by m beams and an environment with n vertices, the algorithm runs in time O(2mn2). We implemented the algorithm in simulation and present some computed examples illustrating the algorithm's correctness.