用固定的光束追踪躲避

Nicholas M. Stiffler, J. O’Kane
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引用次数: 15

摘要

我们介绍了一个完整的算法,用于解决单连通二维环境中单个跟踪器配备固定波束传感器的情况下的跟踪逃避问题。我们算法的输入是一个环境和一组传感器方向,其中每个方向都能够在固定方向上进行视线检测。输出是确保检测到以无界速度移动的逃避者的追踪者运动策略,或者声明不存在这样的策略。该算法的直觉是将环境分解为凸保守区域的集合,在凸保守区域内,规避器不能在相邻的任何一对传感器之间偷偷溜进。这种分解产生了一个图,我们称之为追求-逃避图(PEG),这样任何正确的解决策略都可以表示为通过PEG的路径。对于由m束定义的实例和n个顶点的环境,算法运行时间为0 (2mn2)。通过仿真实现了该算法,并给出了算例,说明了算法的正确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pursuit-evasion with fixed beams
We introduce a complete algorithm for solving a pursuit-evasion problem in a simply-connected two-dimensional environment, for the case of a single pursuer equipped with fixed beam sensors. The input for our algorithm is an environment and a collection of sensor directions, in which each is capable of line-of-sight detection in a fixed direction. The output is a pursuer motion strategy that ensures the detection of an evader that moves with unbounded speed, or a statement that no such strategy exists. The intuition of the algorithmis to decompose the environment into a collection of convex conservative regions, within which the evader cannot sneak between any pair of adjacent sensors. This decomposition induces a graph we call the pursuit-evasion graph (PEG), such that any correct solution strategy can be expressed as a path through the PEG. For an instance defined by m beams and an environment with n vertices, the algorithm runs in time O(2mn2). We implemented the algorithm in simulation and present some computed examples illustrating the algorithm's correctness.
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