小猫和小孩:关于小动物和小人类参与设计的思考

Yoram Chisik, C. Mancini
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引用次数: 1

摘要

“儿童参与设计”通过让儿童在设计过程中发出声音,努力拓宽儿童需求和愿望的视角,增加设计的同理心。儿童在设计过程中所扮演的角色的确切性质(例如用户、信息提供者、共同设计者),以及他们实际上被给予了多少发言权,一直是IDC社区长期激烈争论的主题。新兴的动物计算机交互领域,通过以用户为中心的技术的参与式设计来赋予动物权力,为比较分析提供了一个有趣的机会。事实上,与动物打交道所面临的挑战与与儿童打交道所面临的挑战一样,因为它们在特定发展阶段的认知能力或注意力持续时间方面存在相似性,而且设计师与它们沟通的能力也存在相似性。本次研讨会旨在汇集来自动物和儿童计算机交互领域的研究人员,探讨他们所面临的挑战,他们使用的方法和他们所学到的经验教训的异同,以期更好地了解这些重要方面,并为两个社区之间的进一步合作和研究制定议程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Of Kittens and Kiddies: Reflections on Participatory Design with Small Animals and Small Humans
Participatory Design with children strives to broaden the perspective of and increase empathy in design for the needs and desires of children by giving children a voice in the design process. The exact nature of the role played by children in the design process (e.g. user, informant, co-designer) and how much voice they are actually given has been the subject of a long and heated debate in the IDC community. The emerging field of Animal Computer Interaction, which seeks to empower animals through the participatory design of user-centered technology, offers an interesting opportunity for a comparative analysis. Indeed, working with animals poses many of the challenges also posed by working with children, due to similarities with regards to cognitive capabilities or attention span at particular developmental stages, and with regards to the designer's ability to communicate with them. This workshop aims to bring together researchers from the fields of animal and child computer interaction to explore similarities and difference in the challenges they face, the methods they use and the lessons they have learnt, to date, with the objective of gaining a better understanding of these important aspects and setting an agenda for further collaboration and study between the two communities.
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