UI绑定传输骨骼驱动的面部钻机

Jing Hou, Zhihe Zhao, Dongdong Weng
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引用次数: 0

摘要

我们提出了一种自动将UI绑定从一个被操纵的模型转移到一个新的目标网格的方法。利用前馈神经网络求解源模型骨架与控制器之间的映射函数。学习到的映射网络然后成为自编码器的初始权值。然后利用网格转移和骨解耦法得到的目标控制器-骨对对自编码器进行再训练。我们的系统只要求目标人物的中性表情,但允许艺术家自定义其他基本表情,并以基本表情的语义再现性和语义相似性来评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
UI Binding Transfer for Bone-driven Facial Rigs
We propose an automatic method to transfer the UI binding from a rigged model to a new target mesh. We use feed forward neural net-works to find the mapping functions between bones and controllers of source model. The learned mapping networks then become the initial weights of an auto-encoder. Then the auto-encoder is retrained using target controllers-bones pairs obtained by the mesh transfer and bones decoupling method. Our system only requires neutral expression of the target person but allows artists to customize other basic expressions, and is evaluated by the semantic reproducibility of basic expressions and the semantic similarity.
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