电子装配任务中神经分化工人的游戏化和自适应学习系统

Jonas Grund, Moritz Umfahrer, Lea Buchweitz, James Gay, A. Theil, Oliver Korn
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引用次数: 7

摘要

以学习和工作为导向的辅助系统通常被设计成适合神经典型工作者的工作流程。神经发散性工作者和有学习障碍的个体通常表现出更好地适应个性化学习和工作过程的认知和感觉运动特征。因此,我们设计了一个自适应学习系统,将增强的交互空间与用户敏感的虚拟辅助相结合,以支持神经发散性工人在电子组装任务中的逐步指导。在界面中加入游戏化学习元素,当用户在学习和工作上取得进展时,提供自我激励和表扬。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A gamified and adaptive learning system for neurodivergent workers in electronic assembling tasks
Learning and work-oriented assistive systems are often designed to fit the workflow of neurotypical workers. Neurodivergent workers and individuals with learning disabilities often present cognitive and sensorimotor characteristics that are better accommodated with personalized learning and working processes. Therefore, we designed an adaptive learning system that combines an augmented interaction space with user-sensitive virtual assistance to support step-by-step guidance for neurodivergent workers in electronic assembling tasks. Gamified learning elements were also included in the interface to provide self-motivation and praise whenever users progress in their learning and work achievements.
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