自闭症谱系障碍患者的虚拟现实运动

Evren Bozgeyikli, A. Raij, S. Katkoori, R. Dubey
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引用次数: 54

摘要

虚拟现实(VR)已被用作训练自闭症谱系障碍(ASD)个体的有效工具。最近,为此目的开发的应用程序的数量有所增加。这些应用最重要的方面之一是运动,这是人机交互的基本形式。VR中的运动对用户体验的许多方面都有直接影响,比如享受、沮丧、疲劳、晕动病和存在感。有许多针对VR的运动技术被提出。其中大多数是为神经正常用户设计和评估的。另一方面,据我们所知,对于自闭症患者来说,没有任何研究关注运动技术及其评估。在本研究中,在沉浸式虚拟现实测试环境中实现了八种运动技术。这八种VR运动技术可以分类如下:三种常用的运动技术(重定向行走、原地行走和操纵杆控制器),两种未开发的运动技术(步进机和点与传送),以及三种根据ASD个体的共同特征选择和设计的运动技术(飞行、拍击和轨迹球控制器)。对12名高功能自闭症患者进行了一项用户研究。结果表明,对于ASD患者来说,操纵杆和指向&传送技术提供了最舒适的使用方式,其次是原地行走和轨迹球。另一方面,飞行和拍手并没有为自闭症患者提供舒适的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Locomotion in Virtual Reality for Individuals with Autism Spectrum Disorder
Virtual reality (VR) has been used as an effective tool for training individuals with autism spectrum disorder (ASD). Recently there have been an increase in the number of applications developed for this purpose. One of the most important aspects of these applications is locomotion, which is an essential form of human computer interaction. Locomotion in VR has a direct effect on many aspects of user experience such as enjoyment, frustration, tiredness, motion sickness and presence. There have been many locomotion techniques proposed for VR. Most of them were designed and evaluated for neurotypical users. On the other hand, for individuals with ASD there isn't any study to our knowledge that focuses on locomotion techniques and their evaluation. In this study, eight locomotion techniques were implemented in an immersive virtual reality test environment. These eight VR locomotion techniques may be categorized as follows: three commonly used locomotion techniques (redirected walking, walk-in-place and joystick controller), two unexplored locomotion techniques (stepper machine and point & teleport) and three locomotion techniques that were selected and designed for individuals with ASD based on their common characteristics (flying, flapping and trackball controller). A user study was performed with 12 high functioning individuals with ASD. Results indicated that joystick and point & teleport techniques provided the most comfortable use for individuals with ASD, followed by walk in place and trackball. On the other hand, flying and hand flapping did not provide comfortable use for individuals with ASD.
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