Manda Sub Jakaria Koteng, J. Ratu, N. C. Berek
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引用次数: 2

摘要

腰痛(LBP)是发生在腰背部肌肉区域的疼痛。像网络游戏用户那样长时间坐着可能会引起这样的抱怨。其他风险因素,如年龄、性别、BMI和玩游戏的时间较长,理论上都与腰痛的发病率有关。本研究旨在确定个体因素和人体工程学因素与古邦地区网络游戏使用中腰痛发生率的关系。研究设计是横断面的。本研究采用随机抽样方法,选取姑邦地区38名网络游戏用户作为样本。数据分析采用卡方检验,显著性为95%。结果研究发现,年龄(p = 0.497)、性别(p = 0.198)、吸烟(p = 0.547)、体重指数(p = 0.554)等个体因素与腰痛发生率无相关性,而人体工程学因素(玩游戏时间(p = 0.007)、坐姿(p = 0.004)与腰痛发生率相关。因此,网络游戏用户应考虑游戏的持续时间和使用的坐姿,以减少LBP。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hubungan Faktor Risiko Individu dan Ergonomi dengan Kejadian Nyeri Punggung Bawah (Low Back Pain) pada Pengguna Game Online
Low Back Pain (LBP) is the pain experienced in the lower back muscles region. Sitting for a long time as that of online game users may cause such complaints. Other risk factors such as age, sex, BMI, and a longer time to play the game theoretically have a relationship with the incidence of LBP. This study aims to determine the relationship of individual factors and ergonomic factors to the incidence of LBP on the use of online games in Kupang. The study design was cross-sectional. The sample consisted of 38 online game users in Kupang and selected by using accidental sampling technique. Data analyzed by Chi-Square test with the significance of 95%. Result research indicated that individual factors that were age (p = 0.497), gender (p = 0.198), smoking (p = 0.547), and body mass index (p = 0.554) had no association with the incidence of LBP, while the ergonomic factors namely the duration of playing games (p = 0.007) and sitting position (p = 0.004) were related with LBP. Therefore, online game users should consider the duration of the game and sitting position applied in order to reduce LBP.  
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