四维体渲染与剪切扭曲分解

Kostas Anagnostou, T. Atherton, Andrew E. Waterfall
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引用次数: 38

摘要

提出了一种基于剪切-翘曲分解的时变数据渲染新方法。通过检测每个卷中变化的区域并压缩它们来减少存储空间。通过检测和呈现每个卷中的变化来利用时间相干性,而通过利用数据结构来利用空间相干性,该数据结构允许轻松地更新卷并存储有关每个卷内空白空间的信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
4D Volume Rendering with the Shear Warp Factorisation
A novel approach for rendering time-varying data based on the Shear-Warp factorisation is presented. Reduction in storage space is achieved by detecting the changed areas within each volume and compressing them. Time-coherence is exploited by detecting and rendering the changes in every volume while spatial-coherence is exploited by utilising a data structure that allows easy volume update and stores information about the empty space within each volume.
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