泛在虚拟现实系统中基于传感器的交互

Dongpyo Hong, J. Looser, H. Seichter, M. Billinghurst, Woontack Woo
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引用次数: 16

摘要

在本文中,我们为无处不在的虚拟现实(U-VR)系统提出了一种基于传感器的交互,用户可以通过传感器隐式或显式地与之交互。由于传感器技术的进步,我们可以利用传感器数据作为用户交互的一种手段。为了证明所提出方法的可行性,我们扩展了复合增强现实(AR)创作工具,以增加对基于传感器的交互的支持。通过这种方式,用户可以编写简单的脚本,通过传感器快速原型化与虚拟3D内容的交互。我们相信所提出的方法为U-VR系统提供了自然的用户交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Sensor-Based Interaction for Ubiquitous Virtual Reality Systems
In this paper, we propose a sensor-based interaction for ubiquitous virtual reality (U-VR) systems that users are able to interact implicitly or explicitly with through a sensor. Due to the advances in sensor technology, we can utilize sensory data as a means of user interactions. To show the feasibility of the proposed method, we extend the Composar augmented reality (AR) authoring tool to add support for sensor-based interaction. In this way the user can write simple scripts to rapidly prototype interaction with virtual 3D contents through a sensor. We believe that the proposed method provides natural user interactions for U-VR systems.
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