基于博弈论的六角形图上移动代理的策略布局

T. M. Plekhanova, E. Gromova, D. Gromov, Stewart Blakeway, A. Kirpichnikova
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引用次数: 2

摘要

本文考虑了动态博弈论的应用,其目标是通过无人机的战略放置来提高移动自组织网络的性能,从而提高分组传输率并减少端到端延迟。这是一个由两名玩家组成的多阶段连续游戏,每个玩家都有一架无人机,在一个六角形图描绘的场景中进行,其中也包括森林等障碍。该游戏的算法已在JavaScript中实现,结果表明,在玩家的连续移动过程中,可以建立无人机放置的最佳战略位置。结果还表明,在游戏过程中达到了纳什均衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The strategic placement of mobile agents on a hexagonal graph using game theory
This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.
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