MOPCVE:一个在手机上运行的新型CVE原型

Wenhang Li, J. Gong, Daojun Wang, Mingxiang Huang
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引用次数: 1

摘要

近年来,移动技术发展迅速,人们在移动仪器上实现协同工作已经成为可能。本文旨在探索在移动网络和移动仪器上运行的面向多参与者、基于虚拟化身的三维CVE的设计与实现。针对移动CVE系统的数据传输限制、计算限制和三维显示限制等问题,提出了解决方案。关键技术,如连接保持,场景数据管理和自定义协议进行了审查。本研究利用Java ME、Java ME 3D开发了手机协同虚拟环境(mobile phone collaborative virtual environment, MOPCVE)原型系统。移动CVE有望成为一种新的协同工作模式,其未来可能的典型应用可能包括沉浸式协同手机游戏、沉浸式移动会议/教育、协同实地调查以及与互联网CVE的融合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MOPCVE: A New CVE Prototype Running on Mobile Phone
Recent years have seen the rapid development of mobile technology, and it is really possible for people to implement collaborative work on mobile instruments. This paper aims to explore the design and implementation of a multi-participant oriented, avatar-based, 3-dimentional CVE running on mobile network and mobile instruments. The paper presents solutions to data transmission restriction, computation limitation, and 3D display limitation for developing mobile CVE system. Key technologies such as connection keeping, scene data management, and custom protocols are scrutinized. A prototype system of mobile CVE, called mobile phone collaborative virtual environment (MOPCVE), is developed with Java ME, Java ME 3D in this study. Mobile CVE is promising to be a new collaborative working mode, whose future possible typical applications may include immersive collaborative mobile phone game, immersive mobile meeting/education, collaborative field investigation and integration with Internet CVE.
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