增强现实技术协助学生在COVID-19大流行期间学习廖内马来文化本地主题

M. H. Adiya, D. Nasien, D. Andrio, S. Suroyo, Dina Mutia Sari, Nafisyah Apriani
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引用次数: 0

摘要

2019冠状病毒病或称为COVID-19于2020年3月在印度尼西亚传播。这种病毒的存在导致恐惧和担忧,所有工作活动都在家中进行。公立小学189 Pekanbaru (SDN 189)也认识到这一点,特别是在廖内马来文化(BMR)这门课上。BMR是一门具有廖内马来文化特征的遗产学科;它有物证对象,是人类文化历史、自然和环境的产物,值得保存。SDN 189面临的问题是,在2019冠状病毒病期间,学生对BMR科目的理解水平下降。解决这一问题的方法是利用基于android的增强现实(AR)技术,通过在线学习创造有趣的学习技术。AR是一种结合真实和虚拟物体的交互技术,可以产生生活中真实的3D物体。因此,本研究的最终目的是强化教师在教学中的知识和技能,增强学生对BMR学科的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Augmented Reality for Assisting Students in the Learning Riau Malay Culture Local Subject during COVID-19 Pandemic
Corona Virus Disease 2019 or known as COVID-19 disseminated Indonesia in March 2020. The presence of this virus leads to fear and worry, all work activities are carried out from home. This is also perceived by the Public Elementary School number 189 Pekanbaru (SDN 189), particularly in the subject Budaya Melayu Riau (BMR) or Riau Malay Culture. BMR is a subject on heritage that characterizes Riau Malay culture; it has material evidence objects which are the results of human cultural history, nature and the environment are notable to be preserved. The problem faced by SDN 189 is that the level of students' comprehension towards BMR subject is diminished during COVID-19. The solution offered in solving this problem is to create fun learning technology through online learning using Android-based Augmented Reality (AR). AR is a type of interactive technology combines actual and virtual objects to produce 3D objects that are real in life. Therefore, the ultimate goal of this research is to intensify the knowledge and teacher’s skills in teaching and enhance students' understanding of BMR subjects.
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