动漫角色半自动上色管道及其在生产中的评价

Akinobu Maejima, Hiroyuki Kubo, Seitaro Shinagawa, Takuya Funatomi, T. Yotsukura, Satoshi Nakamura, Y. Mukaigawa
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引用次数: 0

摘要

提高动画制作中着色过程的效率是提高动画质量所必需的。本文介绍了一种针对动画风格的基于少镜头补片学习的动画角色半自动上色管道。我们的流水线只需要少量的线条图和它们的彩色图像,这是它们当前工作流程中的中间产品,作为训练数据。我们的方法的优点是可以在飞行中完成序列特定着色模型的训练过程。为了评估我们的管道的有效性,我们在实际的动画制作中对我们的着色管道进行了几次试验后,对着色艺术家进行了问卷调查。因此,我们的管道已被证明是有效的提高着色过程效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Semi-Automatic Colorization Pipeline for Anime Characters and its Evaluation in Production
Improving the efficiency of a colorization process in anime productions is necessary to enhance the quality of animes. In this paper, we introduce a semi-automatic anime character colorization pipeline based on few-shot patch-based learning which is specific to the anime style. Our pipeline requires only a small number of line-drawings and their colorized images, which is intermediate products in their current workflow as training data. The advantage of our method is that it is possible to complete the training process of a sequence-specific colorization model on the fly. To evaluate the effectiveness of our pipeline, we conduct a questionnaire survey for colorization artists after several trials of our colorization pipeline in an actual anime production. As a result, our pipeline has proven to be effective in improving the colorization process efficiency.
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