基于鱼类游泳模拟的海洋环境体验系统

WenJu Sun, Yue Yu, Yuya Kinoshita, Junichi Hoshino
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引用次数: 0

摘要

本文提出了一种基于鱼类游泳模拟的海洋环境体验系统VR水族馆,通过12种游泳模拟再现鱼类在水下洞穴中生活的情况,提供沉浸式水族馆般的场景来体验水下环境并了解更多生物多样性,包括虚拟手和触摸控制等交互设计。本文提出的系统在虚拟空间中提供了一种非常适合学习的交互式体验,而不受难以实际访问的地方的限制,例如水下洞穴,或者鱼何时出现的不可预测性。通过与鱼的互动,用户可以体验到它们就像真的存在一样,这增强了沉浸感。此外,VR系统的沉浸式体验对学习效果有积极的影响,最终可能会增加体验者对海洋生物的兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Marine Environment Experiencing System Based On Fish Swimming Simulation
In this paper, we propose a VR Aquarium, a marine environment experiencing system using fish swimming simulation, which reproduces the situation of fishes living in an underwater cave using 12 kinds of swimming simulations and provides an immersive aquarium-like scene to experience the underwater environment and learn more about biodiversity, including interactive design such as virtual hands and touch controls. The system proposed in this paper provides an interactive experience in a virtual space that is ideal for learning, without the limitations of places that are difficult to actually visit, such as underwater caves, or the unpredictability of when fish will appear. By interacting with the fish, the user can experience it as if they were actually present, which enhances the sense of immersion. In addition, the immersive experience of the VR system has a positive impact on the learning effect, which may ultimately increase the interest of the experiencer in marine life.
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