C. Loria, B. Vitek, C. Oliphant, Lane Lake, Dustin Colvin, Duncan Alatar, M. Gilmer
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引用次数: 0
摘要
无论你是游戏开发领域的新手还是老手,你都很可能听说过,甚至参加过game jam。许多团队面临的一个问题是“我如何在这么短的时间内完成我想要的一切?”本文深入探讨了我的团队Null Interactive在2017年Global Game Jam期间使用的技术和方法。此外,我们还会讨论我们所创造的产品,利用有限时间的策略,以及游戏jam体验的进展。
Whether you are new to the world of game development or a veteran of the field, you have most likely heard of, perhaps even taken part in, a game jam. An issue many teams face is "how do I accomplish everything I want with so little time?" This paper delves into the techniques and methods used by my team, Null Interactive, during Global Game Jam 2017. Furthermore, we discuss the product we created, strategies for using the limited time we were given, and the progression of our game jam experience.