赋予VR重量:通过电肌肉刺激在虚拟现实中操纵用户对重量的感知

S. Faltaous, Marvin Prochazka, Jonas Auda, Jonas Keppel, Nick Wittig, Uwe Gruenefeld, Stefan Schneegass
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引用次数: 2

摘要

虚拟现实(VR)设备使用户能够通过丰富的视觉和听觉感受来体验虚拟世界。然而,在虚拟现实中,传达虚拟物体物理属性(如重量)的可信触觉反馈仍未得到解决。目前的趋势是基于手部跟踪的交互,忽略了典型的控制器,进一步放大了这个问题。因此,在这项工作中,我们研究了被动触觉和肌肉电刺激的结合,以操纵用户对重量的感知,从而模拟不同重量的物体。在一项实验室用户研究中,我们研究了四种不同的电极放置,刺激不同的肌肉,以确定哪种肌肉产生最有效的体重感知和最高的舒适度。我们发现,刺激肱二头肌或肱三头肌增加了使用者的体重感知。我们的研究结果为未来VR体重感知的研究奠定了基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Give Weight to VR: Manipulating Users’ Perception of Weight in Virtual Reality with Electric Muscle Stimulation
Virtual Reality (VR) devices empower users to experience virtual worlds through rich visual and auditory sensations. However, believable haptic feedback that communicates the physical properties of virtual objects, such as their weight, is still unsolved in VR. The current trend towards hand tracking-based interactions, neglecting the typical controllers, further amplifies this problem. Hence, in this work, we investigate the combination of passive haptics and electric muscle stimulation to manipulate users’ perception of weight, and thus, simulate objects with different weights. In a laboratory user study, we investigate four differing electrode placements, stimulating different muscles, to determine which muscle results in the most potent perception of weight with the highest comfort. We found that actuating the biceps brachii or the triceps brachii muscles increased the weight perception of the users. Our findings lay the foundation for future investigations on weight perception in VR.
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